Far Cry 2 is a 2008
first-person shooter developed by
Ubisoft Montreal and published by
Ubisoft for
Microsoft Windows,
PlayStation 3 and
Xbox 360. A
top-down shooter version for
mobile phones was developed and published by
Gameloft. It is the second mainline entry in the
Far Cry series. Set in a fictional
African country engulfed in civil war, the storyline follows a mercenary who is assigned to kill the Jackal, a weap0ns dealer inflaming the conflict. The player navigates the
open world, completing missions for factions and allies called Buddies while managing their health and equipment. A competitive multiplayer mode allows players to fight in teams or as individuals. Far Cry 2 is a first-person shooter in which players take control of a mercenary in an unnamed fictional African nation in the middle of a civil war. The playable character is selected from a pool of nine available mercenaries; the remaining eight and some other non-playable mercenary characters are distributed through the world once the game starts. The environment covers a variety of terrain, ranging from desert to savannah to jungle. The mercenary has access to a selection of thirty fire-arms including pist0ls, assault rifles, rocket launchers, sniper rifles, and mortars. He can also use a machete for melee kills. Many missions in Far Cry 2 involve storming or infiltrating encampments, many of which contain supplies. The mercenary can adopt a frontal assault, or approach and carry out their mission using stealth, in addition to there being a number of different options within these approaches for completing a mission.
After the opening tutorial area, the mercenary is allowed to roam freely through the game's open world environment, completing main story missions and side missions for both the game's major factions and a third independent group, the Underground, in neutral town areas. The other mercenaries found in the open world are dubbed Buddies, and can be either found in settlements or held captive by one of the factions. Depending on interactions, players have a Best and Second Best Buddy, who when a mission is accepted will call up to offer optional information and support in combat. If Buddies are injured on missions and not healed in time, they die and will be permanently removed from the rest of the game.