LittleBigPlanet is a 2008
platform game developed by
Media Molecule and published by
Sony Computer Entertainment for the
PlayStation 3. The first game of the
LittleBigPlanet franchise, the player character is
Sackboy, a brown ragged doll with the ability to create. The level editor is the main focus of the game, allowing the player to create levels and publish them online. The premade levels in the story mode are built around Sackboy's basic control scheme. They are grouped into areas, each centring around a theme. The story mode revolves around Sackboy helping various Creator Curators around LittleBigPlanet before facing the Collector, who has been kidnapping and stealing creations. LittleBigPlanet is a physics-based platform game that is designed around the tagline "Play. Create. Share". The player can play the levels in the game, create levels, and share them online. The pod, which takes the form of a cardboard ship, serves as a hub to these options. The ability to play other levels is on the planet known as "LittleBigPlanet", where story mode and published levels are available. The level editor is on MyMoon, which also allows the player to publish levels onto LittleBigPlanet. The player character is a brown rag doll named "Sackboy" which can be customised through the use of costumes. Sackboy can run, jump, and grab objects that are made out of certain materials. He can also grab jetpacks to fly, move between the three layers of the game, and access a menu known as the "Popit", which has the appearance of a floating vertical rectangle connected to Sackboy with a filament. The Popit is the source of customising tools, stickers, and objects. The player can give Sackboy one of four emotions; happy, sad, scared, and angry; with varying degrees of severity.