Virtua Fighter 5[b] is the fifth installment in
Sega's
Virtua Fighter series of
arcade fighting games. The original version was released on the
Sega Lindbergh arcade system board. Throw speed has been reduced, from 8 frames to 12 frames. In addition, "Instant", or 0-frame throws re-appear from Virtua Fighter 3 in guaranteed throw situations (such as during an evade).Each stages’ rings have different shapes, weights and heights, rather than restrictedly square, nor have same ring size, as well as not all stages that have walls are at a same fence. Semi-open walls is not featured, but is replaced with single wall on certain stages.To encourage a more "moral" style of play, Sega introduced the Clash System: when initiated with the right timing, an attack can be canceled out with a throw, creating a clash and leaving both players at +0 frame advantage (neutral).Offensive Move: pressing Punch + Kick + Guard during an evade will initiate an angled forward dash. In addition, pressing Punch or Kick during OM will initiate an attack which can lead to side or back stagger or crumple, leading to a guaranteed combo opportunity.The Xbox 360 version introduced online support via Xbox Live, which allowed two players from around the world to battle over the Internet. Developers have also suggested that the PS3 version could also be online-enabled in the form of a downloadable patch. This was later discounted by Sega's Jay Boor who told : "at this time SEGA has no plans to release a patch for the PS3 version of Virtua Fighter 5."