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DIGITAL DELIGHT
96%Seller Score
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Shipping speed: Good
Quality Score: Excellent
The game spans a total of 100 main game levels, and 50 mini-games that each use the controller in a different way (e.g. "Monkey Darts" has players simulate the action of throwing a dart using the Wii Remote) as well as the appearance of all major characters featured in past games.[5] Unlike previous games in the Super Monkey Ball series, this game features eight boss battles, a feature new to the franchise.[6] The Wii controller is held parallel to the ground, with the monkey character rolling based on the slope of the game world, directly corresponding with the relative tilt of the Wii controller. For the first time in a Super Monkey Ball game, players are able to jump by quickly flicking the controller up while holding B, or by simply pressing the A button. The game also features character-specific abilities and stats for the puzzle stages, previously unseen in any other game in the series.[7]
Super Monkey Ball: Banana Blitz received "mixed or average" reviews from critics, according to review aggregator website Metacritic.[10] EGM awarded the game a 6.2, stating that the new Wii Remote-based control scheme made the game excessively difficult but enjoyed the large number of games even if a few were not fun, whereas IGN said the controls simply had a relatively steep learning curve, and once the player is used to them, are superior to control using an analog stick. GameSpot also praised the controls but criticized the single player game for its brevity. All three found the new cel-shaded visuals a little simplistic, although noting that it was well-suited to the tone of the game. GameSpot also stated that Banana Blitz was one of the "best in the series".[14] Hyper's Kosta Andreadis commends the game for its "standout party games, great use of Wii-mote for main game and its multiplayer mode". However, he criticized its boss battles, stating that they "can get tedious [and] certain party games are atrocious".[19]
GAME DISC
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