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Shift 2 claims to redefine the racing simulator genre by delivering authentic and true-to-life dynamic crash physics, intricately detailed real-world cars, drivers and tracks.[10] During their careers, virtual racers partake in a variety of motorsports — like drifting, muscle car racing, retro car racing, Endurance races and circuit competition (i.e. FIA GT3 European Championship) — to hone their driving skills in hopes of becoming the FIA GT1 world championship.[11]
In the career mode, Vaughn Gittin, a Formula D Championship guides the player through his career, customizing the car, Autolog, teaching the player how to drift, so the player would head on to the FIA GT3 and the Works series. Then, he begins to move on to the FIA GT1 Championship. Gittin also will be in the Muscle series. The career mode also features the Formula D driver Darren McNamara in Retro series, in Time Attack and Drag Racing (DLC) series, Eric and Marc Kozeluh in Standing Mile (DLC) series, Mad Mike Whiddett in the Works series, Patrik Söderlund in the FIA GT3 series, Tommy Milner in the endurance series, Matt Powers in the Legends (DLC) series, and Jamie Campbell-Walter in the FIA GT1 series. These racers even wager their own cars to the player as prize cars, should the player win their respective championships.
As well as an in-car camera view, Shift 2 includes a 'helmet-camera' in which the player's viewpoint is from their driver. The helmet cam moves with the head of the driver, being drawn from side to side as the car takes corners and jerking forward when the player crashes. As the car comes up to higher speeds, the edges of the screen will become blurred to simulate the tunnel-vision effect that drivers suffer when racing.[12] Shift 2's night racing also appears to be more advanced, with headlights dimming or turning off completely if damaged, further narrowing the player's view.
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